Noemi's Toscana Rebirth (NTR) v0.8 - "Beck in Business"
beWilder is creating VideoGames and parodies for (+18) NFOUpdated: 31-January-2020 Genre: Female protagonist, Adventure, Corruption, Age, Lesbian, Milfing, Voyeurism, NTR, Cuckoldry,MILF
Censorship: None
Developer/Publisher: beWilder
Version: v0.8 + Official Walkthrough?
Platform: PC / Windows, Linux
Language: English
Size: 952 MB
Our heroine Noemi (call her Noe, everyone else does) is the only child of an Italian (Florentine) immigrant to the USA, who is also a self made entrepreneur and chef. She runs her own restaurant in a small neighbourhood in suburban Philadelphia with her fiancé Brad and her long-term waitresses, who are like sisters to her. Life has been good to her. too good. It all comes crashing down around her when her father is sent to an early grave and his secret debts come to light. As his only heir, they become Noe's and just like that she is under a burden of a 6-figure payment. That's not her only problem however as the biggest chain restaurant in town opens its dozenth location just across the street. She learns first hand how cut throat the food business can be at the hands of Mr. Baines and his chain "Salvatore's Deli".
Noe shows us just how hard it is to fight off crushing debt and a lecherous, treacherous rival restaurateur all while trying to keep her dream shop open. She's by no means alone however as her eternally optimistic fiancé, a trio of trainee waitresses (Kriem, Frankie and Kelsey), and her last remaining regular, the grizzled ex-cop 'Old Roy' all back her up in the head-to-head with the world. Will she make it to her long awaited wedding day? And will she be the same person as she was when all this began? That's up to you now, isn't it!? C'mon by 'Little Toscana' and see what we're serving up!"?
Change-Log v0.8 - Content
? 5 Full Scenes (for 39 Total).
? 69 New Scene Rendered CGs (for 474 Total)
? 12 New Gameplay Rendered CGs (for 99 Total)
- 7 New Restaurant Management Outcome CGs Total.
- 4 new Lv2 Promotion job outcomes added to the pool for the Reactive (Boosting Little Toscana Rep) attitude. Each girl gets a new outcome, available once Noe reaches 4+ Nerve, and it comes with slightly better base range of Rep Gain.
- 3 new Lv2 Day Off job outcomes added to the pool during the Restaurant Manager sections. Kriem, Frankie and Kelsey can afford to go a bit wilder on their days off, and reduce stress more, once Noe has reached 4+ Nerve.
- 5 New Downtime Activity Menu CGs Total
- 2 Relax CGs for Noe, 1 for the Park and 1 for the new Activity of Car Washing. Noe can relax on her bench with Damon after being formally introduced in his Damon arc #2. Once unlocking the Car Wash Activity, Noe can use her day's off to earn extra cash by washing cars.
- 3 New Training CGs, one for each of the waitress girls. Kriem can now be trained in Open Mind by chilling with Noe in the park. Franke too can be helped in Open Mind by joining Noe for some TV Watching and gossip, while Kelsey can get a little more Romance in her life by helping Noe Wash Cars.
? Added 12 new days to the playable game time (now up until the end of Day 92 / Month 4 Day 2 - Tuesday)
? Added 6 new Permanent Outfits to the game: Noe's Car Washing Outfit and Bikini, Noe's Home Comfy Casuals, Kelsey's Car Washing Outfit and Bikini, Kriem's Outdoor Chilling Outfit, Frankie's Fancy Underwear, Kelsey's Clubbing Dress.
- Features? Expanded the Restaurant Gameplay section to include New Lv2 Outcomes, so it's not just the added Waitressing bonuses that come with Noe getting to 4+ Nerve. More Lv1 outcomes will be added in future to fill out the gameplay more, but this version brings the more sexy and better rewarding Lv2s into play to make the gameplay pop a little more.
? Greatly expanded the Downtime section of the game with 3 New Achievable character arc scenes, 2 New Relax Outcomes, 3 New Team Training Outcomes and a whole new Activity: Car Washing. Noe can earn extra cash off her debt on her days off once she's unlocked the option through the Beck arc scenes. Kriem, Frankie and Kelsey can now all increase their offerings for the gameplay section through a second stat upgrade each on top.
? Also added a system to lock away Downtime Activities when stats are maxed out. For now, and by all current designs, all girls' stats are capped at 20 each. It is not expected that this will be relevant in this version, but it is implemented now just in case as it may become possible for Min-Max players to encounter sooner rather than later.
? Continuation of the Beck arc, running up the first character arc to 5 scenes and beyond, including x-rating scenes. Included along the way are early pathing options or this arc (though for now only the first path will be developed).
? Vastly rebalanced the Gameplay section including tips earnings, Rep gains / losses, and most importantly Stress gain. The full list of changes includes:
- Flattened out the girl's outcome variables so they match up much better and align. Instead of girls being more accustom to handling stress earning less and girls good at promoting getting lesser hits on bad outcomes, all the girls outcomes per job and per Lv are much more similar. This makes the game less complex, easier to handle, and makes girls less suited to one job over the other so they can all be used for each job more equitably, by players' choice.
- Increased upper limits for Good outcomes and increased lower limits for Bad outcomes for Waitressing, Cooking and Promotion. This means you can now attain Good outcomes at slightly higher stress levels than before, and at the same time Bad outcomes don't kick in until a higher stress level is met. This means if you keep stress to low-to-mid levels, you should mostly only get Good Outcomes (trap situations not included so watch out for them).
- Greatly reduced stress earned on Cooking outcomes, particularly on Bad Outcomes.
- Reduced stress gained across all Promote outcomes. Also levelled out the amount of Rep Gain and Loss for both Good and Bad Outcomes between the girls (Competitive Skill bonus not included, girls with higher Competitive skill will still get bigger bonuses).
- Added new Lv 2 Day Off outcomes for Kriem, Frankie and Kelsey with bigger stress loss, rather than rebalancing early outcomes.
- Increased Stress reduction on all Downtime Activities for Noe, including Relax, Solo Training and Team Training outcomes. Noe can now lose between 35-70 stress per day off, twice weekly.
-
Community Feedback? Updated the Restaurant Manager Gameplay UI to reduce the amount of sprite changes. Now the background box of each Job Box will only darken when the player hovers over the actual slot button, not just the box itself. This should highlight the clickable areas better. Thanks to Unshi for this! (Yeah, that Unshi, really).
? We've rebalanced the gameplay stats (listed about) thanks to various players' feedback (both partial and direct) and well as by our own playing experience. The game should be similar as before, but now a bit less grindy feeling and Noe's debt should move ahead at a faster rate. Managing the girl's stress should be a bit less stressful too! Thanks to a few people for this one!
? We've found and fixed a bug with the x4 Fast Skip that allows the player to activate it while a decision point is active. Now players won't be able to accidently skip pasted the point of decision making this way. Thanks to a few people for this one!
Screen:
Noemis_Toscana_Rebirth_v08_Win.rar
Noemis_Toscana_Rebirth_v08_Win.rar